Messing with volumetrics can suck, but it can also be loads of fun...if your GPU doesn't die. Fortunately, my system loves me enough and I was able to get this thing "pieced" together finally. Get it? Pieced? 'Cause it's an art piece? Nothing? Tough crowd!
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This one was a challenge. For one: I've got very little practice with ground shots. For another, I never have people in my main art pieces. Nevertheless, this piece isn't too bad. I see a few things I should have done differently, but I won't change them. Instead, I'll make another piece. That's how you learn!
Man, this turned out nothing like I imagined it would. The rift was originally going to be a mirrored blade stretching through space, but I just couldn't get the reflection to work right. So, I through a remesh and subsurf modifier at it and it did that...whatever. We're treating it as an opening to a parallel universe or something.
Dark Matter III released last Wednesday (there's a price increase coming next week due to increased fees, so get it now!) but that doesn't mean the flow stops. Here's my latest piece: "Flyby."
Tomorrow, my third novel drops. I've been so busy working on prepping the book, I haven't had enough time devoted to my art. So, as a consequence, I released last week's art piece yesterday. Today, I release to you "Looming Fate." Now that a piece is out for both last week and this week, I can take a momentarily rest.
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Taylor W. WilsonHere, I will post the many things happening in my life. I am an artist, a musician, a writer, a comedian, and child of God. Archives
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